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3D GameStudio Plugins
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3D GameStudio MoonPhase v0.90
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Use:
Free for all GameStudio projects without restrictions.

Disclaimer: If it blows up your machine it's not our fault.


Installation:
Unzip gsmoon.wdl into your templates directory.
Unzip gsmoon.dll into your work directory.

Publishing:
You will have to copy the DLL manually to your .cd directory when you publish.
It is recommended that you use a plain black PCX file that is 64x64 as the
place holder sprite for your moon.

Place this line at the end of your include list in your main project WDL file:

include gsmoon.wdl;


Versions:

8/05/2002 -- v0.90 -- Released.


Usage:

See gsmoon.wdl for a list of functions and their parameters.

If the function worked it will return 0. If it exploded it will return 1
(or crash DirectX).

None of the functions will work in 8bit mode. They may work on 8bit textures
but will most likely be converted to 24bit (16bit internally).


Examples:

include gsmoon.wdl;

Add a black 64x64 PCX sprite to your project and assign it to the setMoon Action.

You can customize the setMoon action and speed in gsmoon.wdl. Good luck.
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